SF6 LAB

FIGHTER GUIDE IORI'S STRATEGY

TERRY
テリー

Use this hub to reach practical combos, move data, matchup notes, frame data, and Iori's published videos for TERRY.

Health
10000
Published data
4 sections
TERRYTERRY character artwork
HomeFighter GuidesTERRYMatchup Guide
MATCHUP GUIDE

TERRY Matchup Guide

Review published matchup material and practical punish checks.

TRAINING CHECK

Start with spacing and guaranteed punishes

Use the published frame data below as a shortlist, then confirm range, pushback, follow-ups, and active-frame timing in Training Mode before treating a punish as guaranteed.

FRAME CHECK

Moves to test after blocking

MoveOn BlockTraining check
SA3 Rising Fang-50Test a punish that reaches at the recorded spacing.
CA Rising Fang-50Test a punish that reaches at the recorded spacing.
OD Rising Tackle-42Test a punish that reaches at the recorded spacing.
H Rising Tackle-36Test a punish that reaches at the recorded spacing.
SA2 Power Geyser-27Test a punish that reaches at the recorded spacing.
M Rising Tackle-26Test a punish that reaches at the recorded spacing.
SA1 Buster Wolf-26Test a punish that reaches at the recorded spacing.
L Rising Tackle-25Test a punish that reaches at the recorded spacing.
Fire Kick-16Test a punish that reaches at the recorded spacing.
H Power Charge-16Test a punish that reaches at the recorded spacing.

The numerical shortlist uses the same official-reference frame dataset as the Japanese guide. Character-specific editorial notes are not machine-invented.

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