Published guide sections
✓ Combos & Okizeme
✓ Move List
✓ Matchup Guide
✓ Frame Data
✓ Videos
FIGHTER GUIDE IORI'S STRATEGY
Use this hub to reach practical combos, move data, matchup notes, frame data, and Iori's published videos for DEE JAY.

This is the starting point for all published DEE JAY data on SF6 Lab.
✓ Combos & Okizeme
✓ Move List
✓ Matchup Guide
✓ Frame Data
✓ Videos
Dee Jay turns a successful approach into either a compact Sobat conversion or a more involved Jackknife route. His Drive Rush is an important entry, but the useful learning target is what happens after it connects. Start with one grounded confirm and a recognizable finish before chasing extended damage.
Look for a grounded opening that can become standing medium punch pressure or a confirmed route. Use a short Sobat finish while learning; progress to Jackknife carry when you can also use the resulting knockdown. At the corner, keep the specific juggle and jump timing together.
The guide starts a situation-focused route with this button, then standing light kick into heavy Sobat.
Learn to prepare charge inside the selected combo. Record whether the finish hits a grounded or airborne opponent.
Treat its branches as a later extension of a known starter. Begin with one listed OD conversion rather than all possible follow-ups.
Rehearse standing medium punch, standing light kick and heavy Sobat, then test the listed close strike or throw choice.
Practice the guide’s carry route into heavy Jackknife with input history visible so you can diagnose missing charge.
Set up the listed corner juggle and its Knee Shot follow-up separately from the grounded Jackknife sequence.
Adapted from SF6 Lab’s Japanese character notes and combo / setplay guides. The practice routes use Classic inputs; consult the linked guides for full conditions and current numerical data.
Dee Jay practice distinguishes Double Rolling Sobat strengths and other enders such as Jackknife Maximum by the pressure that follows.
Corner jump setups and block pressure are strengths.
The assessment flags limited whiff-punish reward. Check both the move’s reach and its conversion.
Start with standing LP into crouching LP and medium Sobat, then standing MP into standing LK and heavy Sobat. Study the medium Sobat route into SA3 separately.
The jump setup after heavy Jackknife and the Knee Shot setup after Sobat are not interchangeable. Identify the ender before choosing its wake-up sequence.
These practice notes follow the published guide and combo material. Check the combo page for route conditions and the frame table for move values.
Choose a section to continue.
Routes organized by starter, resources, and knockdown.
Move names, categories, startup, advantage, and damage.
Published matchup material and punishable options.
Startup, active frames, recovery, advantage, cancel, and damage.
Published Iori match, lesson, combo, and matchup videos.
Dee Jay’s starter lesson focuses on offense, alongside a normals-and-specials demonstration. The early character assessment reflects the recording’s context, rather than a current tier ranking.
Original video titles and Japanese commentary are preserved. Balance-update opinions and numerical examples belong to the version recorded; use the linked frame and combo pages for current reference data.
An introductory Dee Jay lesson focused on offense.
Watch on YouTube ↗Dee Jay’s normals and special moves, with an emphasis on varied attacks.
Watch on YouTube ↗An early assessment of Dee Jay’s character design and potential.
Watch on YouTube ↗