FIGHTER GUIDE IORI'S STRATEGY

DHALSIM
ダルシム

Use this hub to reach practical combos, move data, matchup notes, frame data, and Iori's published videos for DHALSIM.

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DHALSIMDHALSIM character artwork
Home›Fighter Guides›DHALSIM
FIGHTER OVERVIEW

DHALSIM Guide & Overview

This is the starting point for all published DHALSIM data on SF6 Lab.

FighterDHALSIM / ダルシム
Health10000
Data updated2026-08-27
AVAILABLE DATA

Published guide sections

✓ Combos & Okizeme

✓ Move List

✓ Matchup Guide

✓ Frame Data

✓ Videos

PLAYING DHALSIM

Character overview

Dhalsim controls space with long limbs and projectiles, then changes position through Float and Teleport. His close-range offense is a separate skill rather than a reason to teleport constantly. A medium Yoga Blast conversion gives a documented way to enter that close situation from a confirmed hit.

Strengths

  • Long-reaching attacks and different projectile trajectories let him contest space without first walking into a conventional close-range exchange.
  • Float and Teleport add movement choices, including rehearsed pressure after specific combo finishes.

Weaknesses

  • Close defense is demanding once the opponent reaches him. A long-range plan needs a practiced answer to losing that space.
  • Unprepared teleports and drills require different spacing from a setplay sequence. Surprise alone does not make them safe entries.

Best range / preferred gameplan

Use limbs and Yoga Fire or Yoga Arch to make the opponent negotiate distance. Avoid giving up that space solely to attempt a trick. When a confirmed route ends in medium Yoga Blast, switch to its listed teleport follow-up and recognize that you are now making a close strike/throw decision.

Key tools to learn first

Yoga Fire and Yoga Arch

Practice their different paths and the space you want to control before layering in Float movement.

Back medium kick into Yoga Flame

The combo guide uses this as a basic close conversion. It gives you a grounded task when the opponent reaches you.

Medium Yoga Blast into Teleport

Learn the documented combo and teleport timing together. Do not treat an isolated raw teleport as the same setup.

Beginner practice order

  1. Defend a chosen range

    Record walking and jumping approaches. Practice recognizing when a long limb is appropriate and when the opponent is already too close.

  2. Complete the close conversion

    Repeat back medium kick into the listed Yoga Flame version, then learn the medium Yoga Blast route separately.

  3. Connect the teleport setup

    From the exact Blast finish, reproduce the forward teleport and test jab, throw and waiting against recorded wake-up actions.

Common mistakes

  • Teleporting whenever the opponent hesitates without the knockdown that supports the intended setup.
  • Continuing to use long-range choices after the opponent has already entered close pressure.

Adapted from SF6 Lab’s Japanese character notes and combo / setplay guides. The practice routes use Classic inputs; consult the linked guides for full conditions and current numerical data.

COMBO PRACTICE NOTES

DHALSIM: choosing and practising your routes

Dhalsim’s guide separates medium Yoga Blast for consistency from heavy Yoga Blast routes that use extra follow-up time. Practice includes close-range conversions, not just long normals.

Strength to build around

Long reach is a strength for controlling distance.

Limitation to plan for

Defending under pressure is difficult, so practise responses after an opponent gets close.

What to learn first

Start with back MK into medium Yoga Flame and lights into OD Yoga Fire. Then practise the forward-teleport pressure listed after a Blast ender.

Turn the route into a match decision

Do not combine Float, teleport, and projectile setups all at once in practice. Check the position after each ender, and study corner Blast sequences separately from midscreen routes.

These practice notes follow the published guide and combo material. Check the combo page for route conditions and the frame table for move values.

DHALSIM video lessons

Dhalsim’s collection includes move demonstrations, a starter lesson and two matchup lessons. It serves both players learning his toolkit and opponents looking for basic responses.

Original video titles and Japanese commentary are preserved. Balance-update opinions and numerical examples belong to the version recorded; use the linked frame and combo pages for current reference data.

Moves and lessons (3)

Lesson

【スト6】15分で使えるダルシム講座!!複雑なキャラを使いこなすコツを解説!【Street Fighter 6】

An introductory lesson on making Dhalsim’s varied tools easier to use.

Watch on YouTube ↗
Lesson

【スト6】強みもはっきりしてるが、他のキャラにはない弱点が、、、ダルシムの強み弱み解説【STREET FIGHTER6】

Dhalsim’s strengths and character-specific weaknesses.

Watch on YouTube ↗
How to

【スト6/ダルシム】多種多様な技を理解せよ!!まずは知ることから始める!【Street Fighter 6】

An introduction to Dhalsim’s normals and special moves.

Watch on YouTube ↗

Read the character overview →

Matchup lessons (2)

Matchup

【スト6】15分ダルシム対策!足切りされるな!! #スト6 #ストリートファイター6

A Dhalsim matchup lesson.

Watch on YouTube ↗
Matchup

【スト6】簡単ですぐできる超基本のダルシム対策!! #スト6 #ストリートファイター6

Basic responses for players learning the Dhalsim matchup.

Watch on YouTube ↗

Read the matchup guide →