FIGHTER GUIDE IORI'S STRATEGY

RASHID
ラシード

Use this hub to reach practical combos, move data, matchup notes, frame data, and Iori's published videos for RASHID.

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RASHIDRASHID character artwork
Home›Fighter Guides›RASHID›Combos & Okizeme
COMBO ROUTES

RASHID Combos & Okizeme

Practical routes organized by starter, resources, corner position, and knockdown.

YEAR 4 COMBO & OKIZEME GUIDE

Classic-control routes are grouped by practical situation. Commands, frame values, and route order are preserved from the current Japanese source guide.

2026-08-31 updatedYear 4 / 2026-08-03 battle balance update

Move names use CAPCOM's official English Frame Data terminology. Route order and numerical values are shared with the Japanese guide.

Jump to a section (18)CONTENTS
ESSENTIAL ROUTES01

Notation

DR = Parry Drive Rush CDR = Cancel Drive Rush PC = Punish Counter CH = Counter Hit

Spinning Mixer = 236P Eagle Spike = 214K Whirlwind Shot = 236K Arabian Cyclone = 214P Wing Stroke = 4K during Arabian Cyclone Rolling Assault = 6K during Arabian Cyclone Nail Assault = K during Rolling Assault Arabian Skyhigh = 214K during a forward jump

SA1 Super Rashid Kick = 236236K SA2 Ysaar = 214214K SA3 Altair = 236236P

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ESSENTIAL ROUTES02

Key changes in the 2026-8-3 version

cr.HP

Block advantage changed from -6F to -4F. The proximity-guard trigger activates sooner. This makes cr.HP easier to use as a midrange poke. It can cancel into Super Arts.

6HK

Normal-hit advantage changed from +2F to +3F, improving combo opportunities from late-active hits.

Air-current-boosted M Spinning Mixer

Invincibility to aerial attacks increased from 3–11F to 3–17F, greatly improving its ability to catch jump escapes.

OD Arabian Cyclone

The first hit's proximity-guard area was expanded. Active duration increased by 1F, and the 2nd hit has less pushback on block. Late-active meaties more easily leave Rashid close and advantaged.

Important changes from March 2026

Follow-ups after st.HK Punish Counter improved. Held OD Whirlwind Shot's startup changed from 41F to 38F, with Wing Stroke / Rolling Assault follow-ups available from frame 54.

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COMBO ROUTES03

10 essential starter combos

1 Basic light-attack route

cr.LK > st.LP > st.LP > M Spinning Mixer

M Spinning Mixer leaves approximately +31F. Continue with Drive Rush wake-up pressure.

2. Light attacks into corner carry

st.LP > st.LK > L Eagle Spike

Prioritizes damage and corner carry.

3. Basic cr.MP route

cr.MP > st.LK > L Eagle Spike

An important close-range meterless route.

4. Basic medium-attack route

st.MK > st.MP > M Eagle Spike

A reliable route after a jump-in, for example.

5 cr.MK Drive Rush

cr.MK > CDR > st.MK > st.HP > M Eagle Spike

A key practical route that prioritizes corner carry and wake-up pressure.

6 st.HPDrive Rush

st.HP > CDR > cr.HP > st.HP > M Eagle Spike

7 st.HP Punish Counter

st.HP PC > H Eagle Spike

Easy to perform, with substantial corner carry.

8 st.HK Punish Counter

st.HK PC > 6MP > L Eagle Spike

An important route since March 2026.

9 Jump-in high damage

Jumping attack > st.MK > st.MP・st.HK TC > OD Arabian Cyclone > air-current-boosted Tempest Moon > a Spinning Mixer ender

10. Arabian Cyclone wake-up pressure route

st.MP / st.HK TC > H Arabian Cyclone > Wing Stroke > L Arabian Skyhigh

Practice the landing follow-up too: overhead, throw, or cr.LK.

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ESSENTIAL ROUTES04

cr.MK Drive Rush

cr.MK > CDR > st.MK > st.HP > M Eagle Spike

On block

cr.MK > CDR > st.LP > throw

cr.MK applies 20% scaling to subsequent hits. Prioritize carry and wake-up pressure over maximum damage.

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ESSENTIAL ROUTES05

5 HK PC

basic

st.HK PC > 6MP > L Eagle Spike

extension

st.HK PC > 6MP > OD Arabian Cyclone > [Air Current Boosted] M Spinning Mixer

Extend into a Super Art

st.HK PC > 6MP > OD Arabian Cyclone > [Air Current Boosted] OD Spinning Mixer > M Arabian Skyhigh > Jcr.HP > SA1

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ESSENTIAL ROUTES06

DI Punish Counter

DI PC > neutral j.HK > st.HK > 6MP > L Eagle Spike

Prioritizes okizeme

DI PC > neutral j.HK > 6MP > H Eagle Spike

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COMBO ROUTES07

Corner combos

st.MK > st.MP / st.HK TC > OD Arabian Cyclone > [Air Current Boosted] OD Spinning Mixer > OD Arabian Skyhigh > M Spinning Mixer > SA3

Save meter

st.MP・st.HK TC > H Arabian Cyclone > Rolling Assault > H Spinning Mixer

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COMBO ROUTES08

Finish the round with SA3

st.MK > st.MP > CDR > cr.HP > st.HP > CDR > cr.HP > st.HP > L Eagle Spike > SA3

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SETPLAY09

Key Frame Advantage by Ender

M Spinning Mixer > +31F

[Air Current Boosted] M Spinning Mixer > +42F

H Spinning Mixer > +33F

[Air Current Boosted] OD Spinning Mixer > +42F

L Eagle Spike > +30…42F

M Eagle Spike > +56…68F

H Eagle Spike > +52…64F

Air-current-boosted M / H Eagle Spike > approximately +59F

Nail Assault > +44F

st.MP > st.HK TC > +42F

forward throw > +27F

back throw > +27F

SA3 > +17F

Eagle Spike's advantage varies with contact position and active-frame timing.

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SETPLAY10

Setplay

1. After M Eagle Spike

M Eagle Spike > Run > active framescr.MP > st.MP > M Eagle Spike

Simpler alternative

Run > cr.MP > st.LK > L Eagle Spike

Another option: run into throw.

2. Corner M Eagle Spike: use st.MK to time the setup

M Eagle Spike > st.MK whiff > forward dash

> point-blank +5F approximately

From there:

Options: throw, cr.LK, or a late-active 6HP overhead.

3. M Eagle Spike into a late-active overhead

M Eagle Spike > st.MK whiff > 6HPactive frames

On hit

> st.LP > st.LK > L Eagle Spike

4. H Eagle Spike into a safe jump

H Eagle Spike > st.LP whiff > forward jump HK

Use a consistent spacing and combo situation where this setup works.

5. H Arabian Cyclone into Wing Stroke and L Arabian Skyhigh

st.MP / st.HK TC > H Arabian Cyclone > Wing Stroke > L Arabian Skyhigh

After landing

forward dash > +5F

From there:

Options: late-active 6HP overhead, throw, or cr.LK.

6. Key Year 4 setup: late-active meaty OD Arabian Cyclone

A knockdown with approximately +47–51F > OD Arabian Cyclone as early as possible

Example

cr.HK PC > immediate OD Arabian Cyclone

After the opponent blocks

Options: throw, strike, or air-current-boosted M / OD Spinning Mixer.

Requires manual timing and uses 2 Drive bars.

7. Air-current-boosted Spinning Mixer at +42F

[Air Current Boosted] M Spinning Mixer > +42F

[Air Current Boosted] OD Spinning Mixer > +42F

Use this as the baseline for a safe jump.

8 forward throw after

forward throw > +27F

The forward dash takes 18F, so time remains, but there is still distance to cover.

Options

Options: DR strike, DR throw, set Whirlwind Shot, or wait and observe.

9 cr.HK PC > OD Arabian Cyclone

cr.HK PC > OD Arabian Cycloneactive-frame meaty

An important new Year 4 setup that continues pressure directly after a sweep Punish Counter.

10. After Nail Assault

Nail Assault > +44F

Options include safe-jump setups, or using a timing move before a throw or overhead.

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COMBO ROUTES11

SA2 Ysaar

SA2 Ysaar

Startup: 11F. Places a large tornado, gives substantial advantage on block, and holds the opponent for a long time on hit. It absorbs projectiles and creates an air current behind it.

Basic pressure sequence

Set Ysaar > keep the opponent occupied with the tornado > choose 6HP overhead, cr.MK low, or throw > continue with air-current-boosted Spinning Mixer / Eagle Spike.

Example of a combo into SA2

st.MK > medium TC > OD Arabian Cyclone > whiff cr.LP > air-current-boosted M Eagle Spike > SA2

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ESSENTIAL ROUTES12

Strong moves on block

st.MP > block +1F

cr.MP > block +1F

From there:

Options: a 4F light attack, throw, walk back, or delayed strike.

Air-current-boosted L Spinning Mixer > +2F on block

L Spinning Mixer > block -3F

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ESSENTIAL ROUTES13

Held OD Whirlwind Shot

Held OD Whirlwind Shot

Startup: 38F. Can branch into Wing Stroke / Rolling Assault from frame 54 and creates an air current.

From there:

Wing Stroke > Jattack

Alternatively:

Rolling Assault > Nail Assault

Fully charged versions can create substantial advantage in some situations.

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COMBO ROUTES14

Invincible-Reversal Punishes

basic

st.HP PC > CDR > cr.HP > st.HP > M Eagle Spike

Finish the round with SA3

st.HP PC > CDR > cr.HP > st.HP > CDR > cr.HP > st.HP > L Eagle Spike > SA3

In the corner, OD Arabian Cyclone routes into air-current setplay are also strong options.

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ESSENTIAL ROUTES15

10 Practical Starter Routes

1. cr.LK > st.LP > st.LP > M Spinning Mixer

2. cr.MP > st.LK > L Eagle Spike

3. cr.MK > CDR > st.MK > st.HP > M Eagle Spike

4. st.HK PC > 6MP > L Eagle Spike

5. M Eagle Spike > Run > active framescr.MP

6. M Eagle Spike > st.MK whiff > overhead / throw / cr.LK

7. st.MP・st.HK TC > H Arabian Cyclone > Wing Stroke > L Arabian Skyhigh

8. Air-current-boosted Spinning Mixer > +42F > safe jump

9. cr.HK PC > OD Arabian Cycloneactive-frame meaty

10. SA2 Ysaar > overhead / low / throw

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ESSENTIAL ROUTES16

Current Game Plan

Make contact with light attacks or cr.MK > carry with M Spinning Mixer / Eagle Spike > apply wake-up pressure after M Eagle Spike > choose overhead, throw, or cr.LK > create an air current with OD Arabian Cyclone > boosted Spinning Mixer > +42F safe jump > continue pressure with SA2 Ysaar.

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ESSENTIAL ROUTES17

Notes for Older Guides

Use the following current-version replacements.

cr.HP is -4F on block.

6HK is +3F on normal hit.

st.HK Punish Counter allows a 6MP follow-up.

Air-current-boosted M Spinning Mixer is invincible to aerial attacks during 3–17F.

Held OD Whirlwind Shot starts in 38F and allows follow-ups.

OD Arabian Cyclone's late-active wake-up pressure improved.

Advantage after Eagle Spike varies with contact position.

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ESSENTIAL ROUTES18

References

Sources: official Street Fighter 6 battle adjustments; Ultimate Frame Data; Year 4 Rashid guide and combo material; August 2026 adjustment testing; August 2026 practical setplay notes.

Combo and setplay conditions can vary with spacing, late-active hits, contact position, recovery choice, and position relative to the corner.

Recheck in Training Mode before using these routes in matches.

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Frame advantage may vary with spacing, airborne hits, recovery options, and corner position. Verify important routes in Training Mode.