FIGHTER GUIDE IORI'S STRATEGY
LUKE
ルークUse this hub to reach practical combos, move data, matchup notes, frame data, and Iori's published videos for LUKE.
- Health
- 10000
- Published data
- 4 sections
LUKE

MATCHUP GUIDE
LUKE Matchup Guide
Review published matchup material and practical punish checks.
TRAINING CHECK
Start with spacing and guaranteed punishes
Use the published frame data below as a shortlist, then confirm range, pushback, follow-ups, and active-frame timing in Training Mode before treating a punish as guaranteed.
FRAME CHECK
Moves to test after blocking
| Move | On Block | Training check |
|---|---|---|
| SA3 Pale Rider | -42 | Test a punish that reaches at the recorded spacing. |
| CA Pale Rider | -42 | Test a punish that reaches at the recorded spacing. |
| OD Rising Uppercut | -40 | Test a punish that reaches at the recorded spacing. |
| H Rising Uppercut | -33 | Test a punish that reaches at the recorded spacing. |
| M Rising Uppercut | -29 | Test a punish that reaches at the recorded spacing. |
| SA1 Vulcan Blast | -29 | Test a punish that reaches at the recorded spacing. |
| SA2 Eraser | -29 | Test a punish that reaches at the recorded spacing. |
| L Rising Uppercut | -27 | Test a punish that reaches at the recorded spacing. |
| OD Flash Knuckle | -22 | Test a punish that reaches at the recorded spacing. |
| Fatal Shot | -21 | Test a punish that reaches at the recorded spacing. |
The numerical shortlist uses the same official-reference frame dataset as the Japanese guide. Character-specific editorial notes are not machine-invented.
Watch LUKE videos →