SF6 LAB

FIGHTER GUIDE IORI'S STRATEGY

DEE JAY
ディージェイ

Use this hub to reach practical combos, move data, matchup notes, frame data, and Iori's published videos for DEE JAY.

Health
10000
Published data
4 sections
DEE JAYDEE JAY character artwork
HomeFighter GuidesDEE JAYMatchup Guide
MATCHUP GUIDE

DEE JAY Matchup Guide

Review published matchup material and practical punish checks.

TRAINING CHECK

Start with spacing and guaranteed punishes

Use the published frame data below as a shortlist, then confirm range, pushback, follow-ups, and active-frame timing in Training Mode before treating a punish as guaranteed.

FRAME CHECK

Moves to test after blocking

MoveOn BlockTraining check
SA2 Encore Beat (Marvelous)-97Test a punish that reaches at the recorded spacing.
SA2 Encore Beat (Headliner)-97Test a punish that reaches at the recorded spacing.
SA2 Climactic Strike (Marvelous)-66Test a punish that reaches at the recorded spacing.
SA2 Climactic Strike (Headliner)-66Test a punish that reaches at the recorded spacing.
SA2 Lowkey Sunrise Festival (7)-61Test a punish that reaches at the recorded spacing.
OD Jackknife Maximum-55Test a punish that reaches at the recorded spacing.
H Jackknife Maximum-44Test a punish that reaches at the recorded spacing.
SA2 Marvelous Sunrise Festival (7)-43Test a punish that reaches at the recorded spacing.
SA2 Headliner Sunrise Festival (7)-43Test a punish that reaches at the recorded spacing.
(Failed version) SA2 Sunrise Festival (7)-43Test a punish that reaches at the recorded spacing.

The numerical shortlist uses the same official-reference frame dataset as the Japanese guide. Character-specific editorial notes are not machine-invented.

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