SF6 LAB

FIGHTER GUIDE IORI'S STRATEGY

ALEX
アレックス

Use this hub to reach practical combos, move data, matchup notes, frame data, and Iori's published videos for ALEX.

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Published data
4 sections
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HomeFighter GuidesALEXMatchup Guide
MATCHUP GUIDE

ALEX Matchup Guide

Review published matchup material and practical punish checks.

TRAINING CHECK

Start with spacing and guaranteed punishes

Use the published frame data below as a shortlist, then confirm range, pushback, follow-ups, and active-frame timing in Training Mode before treating a punish as guaranteed.

FRAME CHECK

Moves to test after blocking

MoveOn BlockTraining check
OD Aerial Knee Smash-46Test a punish that reaches at the recorded spacing.
H Aerial Knee Smash-42Test a punish that reaches at the recorded spacing.
SA1 Raging Spear-38Test a punish that reaches at the recorded spacing.
SA3 The Final Prison-38Test a punish that reaches at the recorded spacing.
CA The Final Prison-38Test a punish that reaches at the recorded spacing.
SA2 Sledgecross Hammer-29Test a punish that reaches at the recorded spacing.
Sweep Combination(2)-20Test a punish that reaches at the recorded spacing.
Sweep Combination(1)-17Test a punish that reaches at the recorded spacing.
Twisted Drop-15Test a punish that reaches at the recorded spacing.
Flying Cross Chop-12~-1Test a punish that reaches at the recorded spacing.

The numerical shortlist uses the same official-reference frame dataset as the Japanese guide. Character-specific editorial notes are not machine-invented.

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