FIGHTER GUIDE IORI'S STRATEGY

SAGAT
サガット

Use this hub to reach practical combos, move data, matchup notes, frame data, and Iori's published videos for SAGAT.

Health
10000
Published data
4 sections
SAGATSAGAT character artwork
Home›Fighter Guides›SAGAT›Frame Data
FRAME DATA

SAGAT Frame Data (SF6)

Official-reference startup, active frames, recovery, advantage, cancel properties, and damage.

Move names use CAPCOM's official English Frame Data terminology.

CategoryMoveStartupActiveRecoveryOn HitOn BlockCancelDamageNotes
Normal AttacksStanding Light Punch55-7114-3C300Chain-cancelable.
Normal AttacksStanding Light Kick77-8150-4C400On whiff: 2F additional recovery.
Normal AttacksStanding Medium Punch66-91562600—
Normal AttacksStanding Medium Kick1111-14193-3700—
Normal AttacksStanding Heavy Punch1515-18220-5800On whiff: 3F additional recovery.
Normal AttacksStanding Heavy Kick1010-15211-5C900On whiff: 4F additional recovery. Forces stand.
Normal AttacksCrouching Light Punch44-5105-1C300Chain-cancelable.
Normal AttacksCrouching Light Kick55-7121-3200Chain-cancelable.
Normal AttacksCrouching Medium Punch77-9164-1C600On block: 1F additional recovery. On whiff: 3F additional recovery.
Normal AttacksCrouching Medium Kick99-11185-2600—
Normal AttacksCrouching Heavy Punch1111-14211-5C800—
Normal AttacksCrouching Heavy Kick1111-1326D-12900On Punish Counter: longer knockdown and hard knockdown.
Normal AttacksJumping Light Punch44-10landing recovery 3300—
Normal AttacksJumping Light Kick55-14landing recovery 3300Cross-up property.
Normal AttacksJumping Medium Punch88-12landing recovery 3700Note: On block: onlyhit 2 On airborne hit: launch knockdown.
Normal AttacksJumping Medium Kick88-15landing recovery 3700—
Normal AttacksJumping Heavy Punch1010-15landing recovery 3800Causes a slam knockdown on airborne hit.
Normal AttacksJumping Heavy Kick1010-15landing recovery 3800Causes a launch knockdown on airborne hit.
Unique AttacksTiger Heavy Elbow2222-24193-3700Causes a ground bounce on airborne hit.
Unique AttacksTiger Monolith88-1525D-10C800first hit On Counter Hit/Punish Counter: ground bounce
Unique AttacksLow Step Kick1818-20183-3700On whiff: 3F additional recovery.
Unique AttacksHigh Step Kick1616-192174900On block: 3F decrease On Punish Counter: +21F
Unique AttacksMiddle Step Kick1616-1823D-8800—
Unique AttacksTiger Sting1616-1827D-121200—
Unique AttacksTiger Slash2020-2227-2-14C700Causes a ground bounce on airborne hit.
Unique AttacksTiger Rise1818-2126D-10SA1100—
Special MovesM High Tiger Shot16total 4233SA3700—
Special MovesH High Tiger Shot12total 42-1-1SA3700—
Special MovesOD High Tiger Shot21total 48D6SA21000—
Special MovesLow Tiger Shot14total 50-3-7SA3600—
Special MovesOD Low Tiger Shot12total 44D-1SA2800—
Special MovesL Tiger Uppercut55-1435+landing recovery 12D-37SA311001-14F airborne strike; 9-49F airborne
Special MovesM Tiger Uppercut1010-1940+landing recovery 15D-45SA314001-13F airborne strike; 14-59F airborne
Special MovesH Tiger Uppercut1818-2740+landing recovery 15D-45SA3160024F or morecharged properties change1-21F airborne strike; 22-67F airborne
Special MovesH Tiger Uppercut(Charged)3535-4440+landing recovery 15D-45SA328001-9F,28-38F airborne strike; 39-84F airborne
Special MovesOD Tiger Uppercut88-1938+landing recovery 15D-4316001-12F fully invincible13-57F airborne
Special MovesL Tiger Knee Crush1414-2418D-880013-27F airborne ー ーOn hit: recovery 3F increase
Special MovesM Tiger Knee Crush1818-2818D-7100016-31F airborne ー ーOn hit: recovery 3F increase
Special MovesH Tiger Knee Crush2222-40 / 22-25, 30-4018D-5SA3140024-43F airbornefirst hit attackactive frames3-4F On hit: 1300Damage change extended launch time
Special MovesOD Tiger Knee Crush1919-36 / 19-21, 26-3618D-2SA2160021-38F airborne spacing On hit: extended launch time
Special MovesL Tiger Nexus1717-19232-5SA350025-28F through, Mighty Tiger, Greedy Tiger, Savage Tiger Nova Tiger Follow-up available ー ーOn hit: recovery 1F increase On Counter Hit or Punish Counter: launch knockdown.
Special MovesM Tiger Nexus2020-22232-5SA350028-31F through, Mighty Tiger, Greedy Tiger, Savage Tiger Nova Tiger Follow-up available ー ーOn hit: recovery 1F increase On Counter Hit or Punish Counter: launch knockdown.
Special MovesH Tiger Nexus2828-35 / 28-30, 32-35204-3SA3500Perfect Parrywhenrecovery2F increase38-41F through, Mighty Tiger, Greedy Tiger, Savage Tiger Nova Tiger Follow-up available
Special MovesOD Tiger Nexus2323-30 / 23-25, 27-30204-3SA2500Perfect Parrywhenrecovery2F increase33-36F through, Mighty Tiger, Greedy Tiger, Savage Tiger Nova Tiger Follow-up available
Special MovesMighty Tiger1515-17223-5SA3800Causes a ground bounce on airborne hit.
Special MovesOD Mighty Tiger1515-17223-3SA2800Causes a ground bounce on airborne hit.
Special MovesGreedy Tiger1717-1917D4SA31000On whiff: 2F additional recovery.
Special MovesOD Greedy Tiger1717-1917D4SA21000On whiff: 2F additional recovery.
Special MovesNova Tiger2121-2319D2SA3800—
Special MovesOD Nova Tiger2121-2319D2SA2800—
Super ArtsSA1 Tiger Cannon13total 109D-3122001-13F strike/throw invulnerable Minimum damage scaling 30%Counter Hit/ Counter Hit values do not change
Super ArtsSA2 Savage Tiger1010-1473-585001-14F fully invincible Minimum damage scaling 40%Counter Hit/ Counter Hit values do not change Note: hit after76F input follow-up changeinput Savage Tiger Raid > Savage Tiger Zenith← Savage Tiger Pendulum↓ Savage Tiger Stomp
Super ArtsSA2 Savage Tiger RaidD2500Minimum damage scaling 40%Counter Hit/ Counter Hit values do not change
Super ArtsSA2 Savage Tiger ZenithD1200Minimum damage scaling 40%Counter Hit/ Counter Hit values do not change
Super ArtsSA2 Savage Tiger PendulumD2200Minimum damage scaling 40%Counter Hit/ Counter Hit values do not change
Super ArtsSA2 Savage Tiger StompD2200Minimum damage scaling 40%Counter Hit/ Counter Hit values do not change
Super ArtsSA3 Tiger Vanquisher1212-1567D-5140001-15F fully invincible Minimum damage scaling 50%Counter Hit/ Counter Hit values do not change Note: Applies only when canceled into a special move.
Super ArtsCA Tiger Vanquisher1212-1567D-5145001-15F fully invincible Minimum damage scaling 50%Counter Hit/ Counter Hit values do not change Note: Applies only when canceled into a special move.
Normal ThrowsTiger Hang55-723D1200On Punish Counter: properties change; Damage2040; SA Gauge4000increase; hard knockdown
Normal ThrowsTiger Carry55-723D1200On Punish Counter: properties change; Damage2040; SA Gauge4000increase; hard knockdown
Common SystemForward Dashtotal 230—
Common SystemBackward Dashtotal 2301-15F throw invulnerable
Common SystemDrive Impact: Tiger Punishment2626-2735D-38001-27F armor (2) hit ー corner wall splat startup Counter Hit, ー ー after hit properties change; hitcrumple; duringhit Jump-inwhen increase; SA Gauge3000increase
Common SystemDrive Reversal (while blocking): Tiger Twin Babel2020-2226D-6500Recoverable damage 1-22F fully invincible On hit: recovery 5F increase
Common SystemDrive Reversal (while recovering): Tiger Twin Babel1818-2026D-6500Recoverable damage 1-20F fully invincible On hit: recovery 5F increase
Common SystemDrive Parry1[※2] 1-1233※10Note: 1 animation 4F Drive Rush Note: 2 Hold the button active frames recovery block only Punish Counter state throughout the move.
Common SystemPerfect Parry (strike)110opponent attack input input, input ー, ー attack (/overheadattack ←, lowattack ↙), Drive Gauge 3000increase recoveryend 5F fully invincible (continue) Perfect Parry, animationend through Counter Hit
Common SystemPerfect Parry (projectile)1100input ー, ー attack Perfect Parry, animationend through Counter Hit
Common SystemParry Drive Rushtotal 45※010F Note: animation9F attack 24F
Common SystemCancel Drive Rushtotal 46※09F Note: animation10F attack 25F