FIGHTER GUIDE IORI'S STRATEGY

LILY
リリー

Use this hub to reach practical combos, move data, matchup notes, frame data, and Iori's published videos for LILY.

Health
10000
Published data
4 sections
LILYLILY character artwork
Home›Fighter Guides›LILY›Frame Data
FRAME DATA

LILY Frame Data (SF6)

Official-reference startup, active frames, recovery, advantage, cancel properties, and damage.

Move names use CAPCOM's official English Frame Data terminology.

CategoryMoveStartupActiveRecoveryOn HitOn BlockCancelDamageNotes
Normal AttacksStanding Light Punch55-786-1C350Chain-cancelable.
Normal AttacksStanding Light Kick44-685-1C300Chain-cancelable.
Normal AttacksStanding Medium Punch99-12171-4800—
Normal AttacksStanding Medium Kick77-9152-1C600—
Normal AttacksStanding Heavy Punch1010-12220-5C900On Punish Counter: crumple. On Punish Counter: launch knockdown
Normal AttacksStanding Heavy Kick1414-17211-51000On Counter Hit or Punish Counter: launch knockdown.
Normal AttacksCrouching Light Punch66-886-1C300Chain-cancelable.
Normal AttacksCrouching Light Kick55-6122-2200Chain-cancelable.
Normal AttacksCrouching Medium Punch88-10181-3SA700—
Normal AttacksCrouching Medium Kick99-11181-5C500—
Normal AttacksCrouching Heavy Punch1010-15 / 10-11, 12-15220-2C1000during Counter Hit/ On Punish Counter: launch knockdown
Normal AttacksCrouching Heavy Kick1111-20 / 11-12, 19-2024D-12900On Punish Counter: longer knockdown and hard knockdown. Note: The second hit is high only when the first hit is blocked.
Normal AttacksJumping Light Punch55-13landing recovery 3300—
Normal AttacksJumping Light Kick66-11landing recovery 3300Cross-up property.
Normal AttacksJumping Medium Punch99-12landing recovery 3C700Causes a launch knockdown on airborne hit.
Normal AttacksJumping Medium Kick88-12landing recovery 3500Cross-up property.
Normal AttacksJumping Heavy Punch1010-15landing recovery 3800Causes a slam knockdown on airborne hit.
Normal AttacksJumping Heavy Kick1111-16landing recovery 3800—
Unique AttacksRidge Thrust2525-27182-39005-19F low-profile invulnerable effect On airborne hit: slam knockdown.
Unique AttacksHorn Breaker1414-17185-2C1000—
Unique AttacksGreat Spin99-19landing recovery 3800Cross-up property.
Unique AttacksDouble Arrow1010-12landing recovery 3※700On airborne hit: launch knockdown. Note: SA2 Soaring Thunderbird only Cancelable
Unique AttacksDesert Storm(1)1616-17242-4C900Causes a launch knockdown on airborne hit.
Unique AttacksDesert Storm(2)2020-21270-9500Causes a launch knockdown on airborne hit.
Unique AttacksDesert Storm(3)2020-2439D-23800—
Special MovesL Condor Wind1919-2225D-8SA3900activate 15F through, attackanimation Hold the buttonwhen46F 1 stock, 71F 2, 90F 3 stock activate Condor Spire, Tomahawk Buster, Condor Dive, Thunderbird, Soaring Thunderbird change
Special MovesM Condor Wind2323-26252-8SA3900activate 45F through, attackactive frames1F stock Hold the buttonwhen46F 1, 71F 2, 90F 3 stock activate Condor Spire, Tomahawk Buster, Condor Dive, Thunderbird, Soaring Thunderbird change On airborne hit: launch knockdown.
Special MovesH Condor Wind2525-2825D-8SA31100activate 45F through, attackactive frames1F stock Hold the buttonwhen46F 1, 71F 2, 90F 3 stock activate Condor Spire, Tomahawk Buster, Condor Dive, Thunderbird, Soaring Thunderbird change On airborne hit: launch knockdown.
Special MovesOD Condor Wind1919-2223D-5SA21200activate 25F through, attackactive frames1F stock Hold the buttonwhen 38F stock, 40F activate Condor Spire, Tomahawk Buster, Condor Dive, Thunderbird, Soaring Thunderbird change
Special MovesL Condor Spire1717-2916D-88008-30F airborne
Special MovesM Condor Spire2121-3316D-89009-35F airborne
Special MovesH Condor Spire2525-3716D-8100011-39F airborne
Special MovesOD L Condor Spire1515-2713D-8※10007-29F airborne Note: SA2 Soaring Thunderbird only Cancelable
Special MovesOD H Condor Spire1515-2713D-8※10007-29F airborne Note: SA2 Soaring Thunderbird only Cancelable
Special Moves[Windclad]L Condor Spire99-37 / 9-13, 20-30, 31-3714D110009-39F airborne
Special Moves[Windclad]M Condor Spire1313-41 / 13-17, 24-34, 35-4114D1110013-43F airborne
Special Moves[Windclad]H Condor Spire1717-45 / 17-21, 28-38, 39-4514D1120017-47F airborne
Special Moves[Windclad]OD L Condor Spire99-32 / 9-22, 23-25, 26-3214D2※12009-34F airborne9-32F projectile invulnerable Note: SA2 Soaring Thunderbird only Cancelable
Special Moves[Windclad]OD H Condor Spire99-32 / 9-22, 23-25, 26-3214D2※12009-34F airborne9-32F projectile invulnerable Note: SA2 Soaring Thunderbird only Cancelable
Special MovesL Tomahawk Buster66-1620+landing recovery 12D-279001-10F airborne strike; 7-37F airborne
Special MovesM Tomahawk Buster88-1924+landing recovery 12D-3210001-12F airborne strike; 9-44F airborne
Special MovesH Tomahawk Buster1010-2325+landing recovery 12D-3512001-14F airborne strike; 11-49F airborne
Special MovesOD Tomahawk Buster66-1727+landing recovery 15D-35※14001-10F airborne strike; 1-10F throw 7-45F airborne Note: OD Condor Dive only Can follow up
Special Moves[Windclad]L Tomahawk Buster44-16 / 4-7, 8-1620+landing recovery 12D-2510001-10F airborne strike; 7-37F airborne
Special Moves[Windclad]M Tomahawk Buster66-9 10-1924+landing recovery 12D-3012001-12F airborne strike; 9-44F airborne
Special Moves[Windclad]H Tomahawk Buster88-23 / 8-11, 12-2325+landing recovery 12D-3314001-14F airborne strike; 11-49F airborne
Special Moves[Windclad]OD Tomahawk Buster44-17 / 4-5, 6-7, 8-1727+landing recovery 15D-35※16001-10F airborne strike; 1-10F throw 7-45F airborne Note: OD Condor Dive only Can follow up
Special MovesCondor Dive1212-until landinglanding recovery 24D-24800Cross-up property.
Special MovesOD Condor Dive1212-until landinglanding recovery 24D-241400Cross-up property. Note: OD Tomahawk Buster follow-up version Combo 35%
Special Moves[Windclad]Condor Dive1212-until landinglanding recovery 24D-231000Cross-up property. first hit On hit: ー hit 2 startuphit/On block:, stock cost 1 only Condor Dive Can follow up(OD version Drive Gaugecost 10000)
Special Moves[Windclad]OD Condor Dive1212-until landinglanding recovery 24D-231600Cross-up property. first hit On hit: ー hit 2 startuphit/On block:, stock cost 1 only Condor Dive Can follow up(OD version Drive Gaugecost 10000) Note: OD Tomahawk Buster follow-up version Combo 35%
Special MovesL Mexican Typhoon55-753D2000On Punish Counter: Damage (2300)
Special MovesM Mexican Typhoon55-753D2400On Punish Counter: Damage (2760)
Special MovesH Mexican Typhoon55-753D2800Classic controls On Punish Counter: Damage (3220) Modern controlswhen On Punish Counter: Damage (3220) Note: inputwhen (2576)
Special MovesOD Mexican Typhoon55-753D2900Classic controls On Punish Counter: Damage (3350) Modern controlswhen On Punish Counter: Damage (3350) Note: inputwhen (2680)
Super ArtsSA1 Breezing Hawk1010-47 / 10-11, 17-18, 26-27, 36-37, 46-4754D-3622001-11F strike/throw invulnerablehit 2On hit: follow-up Minimum damage scaling 30%Counter Hit/ Counter Hit values do not change
Super ArtsSA2 Thunderbird99-41 / 9-30, 40-4139+landing recovery 24D-6026001-12F fully invincible13-41F Jump-in 13-80F airborne Minimum damage scaling 40%Counter Hit/ Counter Hit values do not change
Super Arts[Windclad]SA2 Thunderbird99-41 / 9-33, 40-4139+landing recovery 24D-5929001-12F fully invincible13-41F Jump-in 13-80F airborne Minimum damage scaling 40%Counter Hit/ Counter Hit values do not change
Super ArtsSA2 Soaring Thunderbird99-41 / 9-30, 40-41landing recovery 25D26001-12F fully invincible13-41F Jump-in Minimum damage scaling 40%Counter Hit/ Counter Hit values do not change
Super Arts[Windclad]SA2 Soaring Thunderbird99-41 / 9-33, 40-41landing recovery 25D29001-12F fully invincible13-41F Jump-in Minimum damage scaling 40%Counter Hit/ Counter Hit values do not change
Super ArtsSA3 Raging Typhoon77-8106D45001-8F fully invincible Minimum damage scaling 50%Counter Hit/ Counter Hit values do not change Note: special move when only20%
Super ArtsCA Raging Typhoon77-8106D50001-8F fully invincible Minimum damage scaling 50%Counter Hit/ Counter Hit values do not change Note: special move when only20%
Normal ThrowsCanyon Throw55-723D1200On Punish Counter: properties change; Damage2040; SA Gauge4000increase; hard knockdown
Normal ThrowsFalling Cliff55-723D1200On Punish Counter: properties change; Damage2040; SA Gauge4000increase; hard knockdown
Common SystemForward Dashtotal 210—
Common SystemBackward Dashtotal 2401-15F throw invulnerable
Common SystemDrive Impact: Earth's Rage2626-2735D-38001-27F armor (2) Counter Hit, ー ー after hit properties change; hitcrumple; duringhitlaunch knockdown; SA Gauge3000increase
Common SystemDrive Reversal (while blocking): Cross Hammer2020-2226D-6500Recoverable damage 1-22F fully invincible On hit: recovery 5F increase
Common SystemDrive Reversal (while recovering): Cross Hammer1818-2026D-6500Recoverable damage 1-20F fully invincible On hit: recovery 5F increase
Common SystemDrive Parry1[※2] 1-1233※10Note: 1 animation 4F Drive Rush Note: 2 Hold the button active frames recovery block only Punish Counter state throughout the move.
Common SystemPerfect Parry (strike)110opponent attack input input, input ー, ー attack (/overheadattack ←, lowattack ↙), Drive Gauge 3000increase recoveryend 5F fully invincible (continue) Perfect Parry, animationend through Counter Hit
Common SystemPerfect Parry (projectile)1100input ー, ー attack Perfect Parry, animationend through Counter Hit
Common SystemParry Drive Rushtotal 45※010F Note: animation9F attack 24F
Common SystemCancel Drive Rush000※09F Note: animation10F attack 25F